TACC

Bug in the Machine: 3D and Video Art

bug in the machine

"Bug and the Machine" Poster, Stephanie Rosen

If you are interested in science, art, video installations, interdisciplinary work, or maybe if you just like bugs, we'd recommend you stop by the following event at the University of Texas at Austin tomorrow evening.  Read more about the super-computers at the Texas Advanced Computer Center from a past viz. blog post.  Following is the summary description of "Bug in the Machine" by the Vital Arts and Theories Group: "Sixty years ago a small moth flew into a large room on the campus of Harvard University. It fluttered around, disoriented by the artificial light, until it slipped in and got stuck between two of the 700,000 moving parts of the automatic calculating machine MARK II, one of the world's first computers. The moth was

Visualization, Texas-Sized

Stallion

Image Credit: TACC H / T to Scott Nelson

In my very first post for viz., I marveled at Ben Fry’s visualization tool The Preservation of Favoured Traces, which helps us to visualize Darwin’s revision of Origin of Species over six editions. With a background in computer science, statistics, and graphic design, Fry had managed to approach the problem of visualizing textual history with striking economy and elegance. In my post, I wondered about the unorthodox solutions (and research questions) we might discover if we engaged in digital collaborations with designers and engineers. This question resurfaced yesterday as I toured the visualization lab at UT’s Texas Advanced Computing Center (TACC).

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